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The Art of Game Design: A Book of Lenses, Third Edition
NAD 1579
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Product Details
| Item Weight | 1 lbs (450 grams) |
Who Should Buy?
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Aspiring Game Designers
This book provides foundational knowledge and practical insights for newcomers to the game design industry.
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Educators & Students
Ideal for academic settings, offering structured approaches and frameworks for teaching game design principles effectively.
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Game Development Professionals
Experienced developers can gain new perspectives and innovative ideas to refine their work and improve gameplay mechanics.
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Casual Gamers
Those who play games for amusement might find the design concepts too technical or in-depth for casual understanding.
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Non-Design Related Fields
Individuals working outside of game design will not find the content applicable to their career or interests.
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Beginners without Interest
Total beginners lacking interest in game design may struggle to engage with the content or concepts presented.
Product Description
The Art of Game Design: A Book of Lenses, Third Edition
Customer Questions & Answers
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Question:
What editions are available?
Answer: This is the third edition, available in Kindle format. -
Question:
Who is the author?
Answer: The book is written by award-winning author Jesse Schell. -
Question:
What types of games does this book cover?
Answer: It covers classic board, card, athletic games, modern video games, VR, AR, and more.
Design Editorial Review
**** This game design book has garnered a positive reception amongst its readers, particularly appealing to both aspiring and professional game designers. Praised for its thoroughness and clarity, it has been described as a treasure trove of information for anyone involved in game development, whether for video games or tabletop games. Notably used as a textbook in a master's program, it demonstrates a strong academic foundation while also presenting practical insights for real-world application in the gaming industry. The book's design features high-quality paper that resists ink bleed, making it ideal for those who like to highlight and annotate. Readers appreciate the thoughtful layout and typography that enhance readability. Although some have noted that certain sections could benefit from conciseness, the overall content is deemed rich enough to inspire creativity and deal with various challenges faced in game design. Moreover, the various formats offered—such as the card deck version and a free digital app—allow flexibility in how users can engage with the material, making it accessible for learners on a budget. While some users lament the absence of a previous edition's companion accessory, the book remains a valuable resource for serious developers looking to deepen their understanding of game design principles. Readers in both English and Spanish both reflect on the book's comprehensiveness, highlighting its detailed content as a significant educational tool. Despite a few minor critiques regarding verbosity and physical damage in some copies, the overall feedback remains overwhelmingly positive. **
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Pros
- Comprehensive and in-depth information on game design
- Suitable for both aspiring and professional game designers
- High-quality paper allows for highlighting without bleed-through
- Clear layout and typography enhance readability
- Availability in multiple formats (book, card deck, app)
- Inspiring for creative endeavors beyond game design
Cons
- Some sections may feel verbose and could be more concise
Product Price History
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NAD 1579
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Ubuy works hard to protect your security and privacy. Our advanced payment security system ensures confidentiality by encrypting your information during transmission using AES (Advanced Encryption Standards) and SSL (Secure Socket Layer) protocols. Your payment details are 100% secure as we do not share your payment details with third party sellers.
Features & Benefits
- Step-by-step guidance through the game design process.
- Explains fundamental principles applicable to both classic and modern games.
- Includes over 100 sets of reflective questions for game creators.
- New third edition features examples from VR, AR, and recent popular games.
- Suitable for all roles in video game development.
- Proven resource for improving game design skills over the last 10 years.